THE BERLIN
Real-time Ecosystem Monitor
INITIALIZING 0%
🎮 GAMEPAD DETECTED
THE BERLIN
INITIALIZING
NODES
FLOWS
UPTIME
EPS
Infra OPTIMAL
Comms OPTIMAL
Processing OPTIMAL
Storage OPTIMAL
Bridges OPTIMAL
CONSOLE SETTINGS ESC
QUALITY PRESET
NODE GLOW
3.5
0.20
0.60
PARTICLE ENGINE
2000
100
6
RENDERING
1.0
BACKGROUND CONSTRUCTOR
0.4
0.003
2.0
0.30
0.50
0.45
0.5
2
0.55
0.35
0.03
GPU POST-PROCESSING
0.65
0.15
1.0
GLASS & LENS EFFECTS
1.16
0.50
0.70
INTERFACE GLASS
0.28
48
GAMEPAD
Not connected
12
0.030
0.15
CONTROLS
CAMERA
L StickPan camera
D-PadPan camera (slow)
LT / RTZoom out / in
YFocus selected / center & fit all
CURSOR & NODES
R StickVirtual cursor
ASelect node / open info
RB (hold) + R StickGrab & drag node
BDeselect / close panel
RS ClickSnap camera to cursor
XReset cursor to center
LS ClickToggle cursor on/off
ZONES
LB + RBCycle zones
LB + D-PadCycle zones
LB + R StickDrag zone
UI
MenuOpen settings
ViewToggle all UI
MOUSE & KEYBOARD
0.08
HUD ELEMENTS
DATA STREAM LIMITS
1000
3000
30
UI SOUNDS
50%
THE BERLIN · CONSOLE
Real-Time Ecosystem Monitor
v2.0.0 · WebGL2 RTX Engine
DEVELOPED BY
Andrew Berlin
Andrew Berlin
andrew@the-berlin.com
github.com/the-berlin
BRAND
The Berlin
the-berlin.com · Personal Infrastructure
THE BERLIN · CONSOLE
Real-Time Ecosystem Monitor
Connecting...
ESC menu
Client
Guest
Admin
Console
Room
Task
Infra Link
CONN
-
AUTH
-
ROOMS
-
EPS
-
UPTIME
-
MONITOR
CPU
--%
-- cores
RAM
--%
-- / -- GB
DISK
--%
-- / -- GB
I/O
-- / --
R / W
ZOOM
1.0×
scroll ±
FPS
--
-- draw calls
GPU
--
--
🎮 GAMEPAD
+
LS
LB
RB
LT
RT
RS
Y
X
B
A
Data stream exceeds display limits.